Fleetwood Bounder UE4

Heres a fleetwood bounder work in progress that I was inspired to try out after watching El Camino on Netflix. I had some heavy nostalgia for the RV & the overall journey of Walter and Jesse's story. for now here are the things i've came up with so far and I am open to any feedback and questions overall!


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4-17-2020 Modeling Updates
Tweaking parts of this model before i start uving and added few new stuff to some of the pannels. the backside of the rv is abit long and ive decided to keep it because some reference images looked similar

blockout modeling + render #1

blockout modeling + render #2

reference images of the Fleetwood bounder~

5/6/2020-Base Materials

 Began  the base painting on the RV and I plan to give it a dusty dirty look for the final. Starting off with simple base materials for now, painted on some edgewear in the front of the hood and will continue to add some more throughout the model.
once i get one with the overall materials i wanna move onto modeling a fake interior and follow the same process from there.

Added some base color stripes to the rv.

5/24/20-Material updates
Some updates! finished up the rv materials and brought them into ue4, plan on working on the overall setup of the scene for now and make some tweaks later on in the future. Still trying to get a grasp of Megascans and its pretty fun setting up the assets and seeing the scene come together overall!

 The last 3 images below were veiwport images in substance designer and i plan on making material tweaks later down the line.

  7/4/20-srry for the late updates!
Ive been off and on on this project but this time around I started working on landscape decoration! with the help of Ian Hubert's succulent plant scans these help decorate the scene a ton. For the interior of the RV i was on the fence about doing up until today so i made a simple blockout and plan on working on it abit more tonight. lastly I finally feel like im getting a good understanding about material landscape blending/painting and created a few materials to decorate this new mexico landscape.

7/18/2020 -landscape changes-

made some changes to the landscape to give it a more believable desert feel and started using a few new terrain assets from the ue4 marketplace, for now im gonna work on refining the landscape alittle more tonight and tomorrow work on the newly added interiors abit more!

8-9-2020 -almost done

here's some more updates on the fleetwood! the scene is coming together pretty ok and started messing with the interiors abit more, added some new materials/props to the rv and working on the materials for the rest of the walls and props. tweaked some parts of the landscape, still trying to clean it up visually and make sure everything reads well without being visually noisy. 

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